The spawn for the U.S faction is located in the northwest port of the two ports located at the northernmost part of the map accessible by players. ![]() This map features most of the vanilla Battlefield 4 gamemodes including Rush, which was not a gamemode in Battlefield 2. The popular Team Deathmatch layout of Noshahr Canals is recreated for use in the adjacent port next to the U.S land spawn in Conquest, and is playable for not only TDM, but for Domination, Squad Deathmatch, and Gun Master. Also, the original pipeline isn't featured throughout the map but just a small portion in the Chinese base before it goes underground. On par with the original version, the map has destructible/repairable bridges (repaired with the Repair Tool). But unlike the original, the US carrier that held all the aircraft for the faction has been removed. The map also holds eight Conquest flags, the most to be on one map in Battlefield 4. But in the staging releases on the Battlefield 4: Community Test Environment, DICE removed the cloud layer because of the issue of low-end PC's not being able to handle it. While the original featured a limited draw distance and fog which resulted in players being able to easily capture objectives and cause a relatively narrow map, the Battlefield 4 variant features more foliage as well as a cloud layer and taller terrain in order to solve this problem. ![]() The map was designed to have similar gameplay of the original Battlefield 2 variant.
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